## III. Omaha HUD Examples

To start the program click an icon Play (a small triangle at the bottom left) (Fig. 2-1). Alternatively, you can select an autorun option (Start at program startup) in a Settings window (Fig. 2-3).

A HUD can be moved using drag and drop with either left or right button. Dragging the buttom right corner changes the size of the HUD. There are more setting accessible through the hud_settings.xml file. If you need more tuning, please contact the support team.

Fig. 3-1 A weak hand (left) and a strong hand (right)

The Fig. 3-1 shows the default HUD style. The style can be altered and the HUD can be position to your liking as in the next screenshot.

Fig. 3-2 A hand with HUD under your cards

Fig. 3-3 Four of a Kind on a flop

Here the top HUD gives us our hand equity when the flop is open on the flop and on the river. Equity on a flop considered as sorting out of all 4-card combinations that your opponent can have. That number is accurate because the program sorts out it in a split second. The number of combinations is 148 995, which is a small value for modern computers.

For an accurate calculation of equity on a river you need to sort out 148 995 * 820 = 122 175 900, that's not possible in a game. Therefore, the program makes a random sample from a million combinations, so the equity on the river is an approximate, but our comparisons with the exact values have shown that when such a sample is achieved by the accuracy of a few tenths of a percent. For practical purposes, it's quite enough. These two equity can approximately be a guide for the line of the game.

We caught a Four of a Kind, so our equity on the flop is 100%. However, why it's not 100% on the river? If someone has 7 and 8 clubs on hand and 6 clubs comes on the turn or on the river our Four of a Kind will be beaten. Hopefully, it will not happen!

Consider the following example.

Fig. 3-4 Nuts draw with 13 outs on the flop

The bottom HUD shows the amount of available outs for straight and up to one incoming card. Now we have a pair of sevens. TO (Total Outs) – the total number of outs, where the denominator indicates outs on the nuts. All 13 outs are for the straight and all the outs give us a nuts straight.

Fig. 3-5 More HUDs on a flop

Here we have just 12 outs: 5 of them are nuts and 3 outs for the straight, that is not nuts, 1 out for a straight flush, 8 outs for a flush and 4 of them are nuts. Also, you can see that nothing prevents to use a program for display statistics. We see that Hold'em Manager 2 can be used with NiceHandOmaha.

Fig. 3-6 More HUDs on a flop

We will often have a large number of outs on turn as on the following figure. It is clear that in course of the game especially on the several tables it is difficult to calculate all this without the program.

Fig. 3-7 HUDs on a turn

The following screenshot shows an example of the straight HUD during turn. My strongest hand does not look too strong with its equity against a random hand of 65.8%. However our opponent hasn't come to this situation with a random hand. In this situation the equity HUD should help up make the right decision.

Fig. 3-8 HUDs on a turn

The number of straight is calculated based on 2 cards of the opponent. Calculating using all 4 cards yields large (4 digit) number that are harder to use in a game. The HUD shows that the JT pair gives a straight. If we did not have the pair of tens, then there would have been 16 (4*2) pairs. Because we have two tens, then 8 (4*2) of the combinations are blocked, which results in 8 (4*2) possible JT combinations.

The following picture shows that we have a straight and that a higher blocked T7 straight T9876 is possible.

Fig. 3-9 HUDs on a river

Fig. 3-10 Hole cards block high straight